Reach to the Treasure

Left Click Mouse to move the hero and play to reach the treasure and try to raise the score

This is a simple game that you can play easily by clicking just a mouse and continue to reach treasure while passing the dragons. If you touch the dragon, the game will be over and you can lose your points. Therefore, pay attention to dragons and pass them carefully so that you can reach the treasure every round. This could sound easy but actually game could be hard for some reason. Therefore, you should be focused while you are playing the game. Every time you reach the treasure, the game starts again, and when you reach some points the dragons could be faster than before.

A coin-operated arcade game, also known as a coin-op game, is a coin-operated gaming system used in public places such as pubs, bars, and amusement arcades. Arcade board games, pinball machines, electro-mechanical games, redemption games, and merchandisers are also examples of arcade games that are mostly skill-based.

The success of arcade games in the mid-1980s, where players were placing coins in machines attempting to beat a game that was painfully challenging and quite fun, inspired the Nintendo Hard difficulty of several games published for the Nintendo Entertainment System. [1] Journalists have credited the complexity of "Nintendo Hard" games published in the 1980s and 1990s to the console's limits, which influenced how a game was played. [two] [three] "All involved with the development will spend all night enjoying it," former Nintendo president Satoru Iwata said in an interview about how NES games were produced. "Because they made games, they were amazing at them."

The Nintendo Hard name is mostly synonymous with arcade ports and games in the 2D platformer genre. The Nintendo Hard age, according to the Houston Press, was a time when gamers "universally seemed like they hated us for playing them." GamesRadar journalist Maxwell McGee noted the variety of types of "Nintendo Hard" games in the NES library: "A game can be difficult because it's genuinely hard, or because it demands you finish the entire adventure in one sitting. It can strew spikes and bottomless holes around the playing field [...] or be so hopelessly obtuse that you have no idea how to go forward.

The typical NES game's ludicrous complexity can be due to a number of reasons, but there's a reason the word "NES Hard" persists in the gaming lexicon. The most difficult NES games weren't just difficult; they were terrifying journeys into another dimension, where flawless inputs clashed with inherently unforgiving (and even merely bad) game design.



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